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The object of the game is to move three plastic coloured agents around the board and complete spying missions at locations given to players from a deck of orange mission cards. Points are scored according to a clock on the board (one o'clock only scores 1 point, 12 o'clock scores 12 points), the hour hand of which advances one hour for each agent moved during a turn. If a player's score is between 13 and 63, agents may "rendezvous" at the same location, with multiple points awarded. The winner is the first agent to amass 100 points. The game’s board features a number of locations such as a mountain cabin, a casino, a deserted mine, a cemetery, a warehouse and a back alley.